Kakao Games (293490) Q1 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2026 earnings summary
8 Sep, 2026Executive summary
1Q26 revenue was KRW 82.9 billion, down 33% YoY and 16% QoQ, reflecting stabilization of existing titles and limited impact from new releases.
Operating loss widened to KRW 25.5 billion in 1Q26 due to continued investment in new game development.
Net loss for 1Q26 was KRW 39.5 billion, with non-operating losses decreasing compared to the previous quarter.
The company completed the sale of its golf business and Neptune stake in 2025, impacting discontinued operations.
Financial highlights
1Q26 revenue: KRW 82.9 billion; operating loss: KRW 25.5 billion; net loss: KRW 39.5 billion.
Mobile game revenue: KRW 55.0 billion, down 42.7% YoY and 20.2% QoQ; PC game revenue: KRW 27.9 billion, up 4.1% YoY but down 6.8% QoQ.
Cash and cash equivalents at 1Q26: KRW 530.4 billion.
R&D expenses for 1Q26: KRW 40.8 billion, representing 49.2% of sales.
Basic and diluted EPS for 1Q26: -KRW 337.
Outlook and guidance
Pipeline includes several new titles scheduled for release in 2Q26 and beyond, such as Dungeon Arise, Project OQ, Odin Q, and ArcheAge Chronicle.
The company is preparing multiple new global game launches in 2026, including AAA titles and expanding its global publishing portfolio.
Focus remains on leveraging multi-platform and cross-play capabilities, with continued investment in AI and blockchain technologies.
Latest events from Kakao Games
- Q2 2024 saw sharp revenue and profit declines, with a net loss and focus on global, blockchain, and AI growth.293490
Q2 2024 - Q3 2024 revenue and profit fell sharply, but PC game growth and global expansion plans continue.293490
Q3 2024 - Revenue and profit fell sharply in 2024, with recovery expected from new titles in 2025.293490
Q4 2024 - Q2 2025 revenue fell 24% year-over-year, but operating loss narrowed as new titles are planned.293490
Q2 2025 - Q1 2025 saw revenue and profit decline, with global launches planned to support recovery.293490
Q1 2025 - Q3 2025 revenue rebounded QoQ, net income turned positive, and PC game revenue surged.293490
Q3 2025 - FY25 saw steep revenue and profit declines, but AAA launches are set to drive recovery from late 2026.293490
Q4 2025 - Q2 2026 revenue dropped 35% YoY, with losses narrowing and new titles expected to drive recovery.293490
Q2 2026