Kakao Games (293490) Q1 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2025 earnings summary
10 Sep, 2026Executive summary
Q1 2025 revenue declined 31.1% year-over-year and 7.8% quarter-over-quarter, mainly due to weak new title performance and legacy title erosion.
Operating loss for Q1 2025 was KRW 12.4 billion, with continued losses from the previous quarter.
Net loss attributable to owners was KRW 23.0 billion, reflecting ongoing challenges and a base effect from a one-off asset impairment in 4Q24.
Group reorganized to focus on global PC, console, and mobile games, investing in global business capabilities and human resources.
Major subsidiaries include Kakao Games Europe B.V., Lionheart Studio, XL Games, Ocean Drive Studio, and MetaBora, with ongoing global expansion and new title launches.
Financial highlights
Q1 2025 consolidated revenue was KRW 122.9 billion, down 31% year-over-year and 8% quarter-over-quarter.
Operating loss for Q1 was KRW 12.4 billion.
PC game revenue rose 72% year-over-year and 30% quarter-over-quarter to KRW 26.8 billion, driven by PUBG and Path of Exile.
Mobile revenue fell 41% year-over-year and 15% quarter-over-quarter to KRW 96.1 billion due to competition and legacy title declines.
Operating expense decreased 18% year-over-year and 1% quarter-over-quarter to KRW 135.3 billion.
Outlook and guidance
Revenue and margin expected to remain subdued in the first half due to lack of AAA titles; growth anticipated in the second half with new releases like Goddess Order and Chrono Odyssey.
Profitability improvement targeted from the second half of 2025, with tangible results expected by early next year.
Ongoing divestiture of non-core businesses, including the planned sale of the golf business (Kakao VX), expected to complete in 2025.
Latest events from Kakao Games
- Q2 2024 saw sharp revenue and profit declines, with a net loss and focus on global, blockchain, and AI growth.293490
Q2 2024 - Q3 2024 revenue and profit fell sharply, but PC game growth and global expansion plans continue.293490
Q3 2024 - Revenue and profit fell sharply in 2024, with recovery expected from new titles in 2025.293490
Q4 2024 - Q2 2025 revenue fell 24% year-over-year, but operating loss narrowed as new titles are planned.293490
Q2 2025 - Q3 2025 revenue rebounded QoQ, net income turned positive, and PC game revenue surged.293490
Q3 2025 - FY25 saw steep revenue and profit declines, but AAA launches are set to drive recovery from late 2026.293490
Q4 2025 - Q1 2026 revenue fell to KRW 82.9B with a net loss of KRW 39.5B; global launches planned.293490
Q1 2026 - Q2 2026 revenue dropped 35% YoY, with losses narrowing and new titles expected to drive recovery.293490
Q2 2026