NC (036570) Investor presentation summary
Event summary combining transcript, slides, and related documents.
Investor presentation summary
11 Aug, 2026Industry trends and market outlook
Global games market projected to reach USD 236 billion by 2025, with mobile platforms comprising 46% of the market.
MMO games market expected to grow to USD 75 billion by 2028, driven by MMORPG, MMORTS, and MMOFPS sub-genres.
South Korea's games market reached USD 17.1 billion in 2022, with mobile games accounting for 59% and showing 19% growth over three years.
South Korean games exports grew at 9% CAGR over four years, with significant opportunities in North America and Europe.
Corporate governance and operational structure
Board consists of 7 members, emphasizing independence, diversity, and expertise.
Ownership is diversified among retail, domestic and foreign investors, management, and institutional stakeholders.
Development and publishing network spans Korea, North America, Europe, Taiwan, Japan, China, and Southeast Asia.
Financial performance highlights
Q2 2024 sales were KRW 368.9 billion, down 7% qoq and 16% yoy; operating profit was KRW 8.8 billion, down 66% qoq and 75% yoy.
FY 2023 sales were KRW 1,779.8 billion (down 31% yoy), with operating profit at KRW 137.3 billion (down 75% yoy).
Net income for Q2 2024 increased 24% qoq and 133% yoy to KRW 71.1 billion.
Latest events from NC
- Sales and profits declined in 2023, but strong IPs and global expansion drive future growth.036570
Investor presentation - Revenue declined in 2023, but strong IPs and global strategies support future growth.036570
Investor presentation - 2024 featured lower sales and higher costs, but strong IPs and global expansion drive future growth.036570
Investor presentation - 2024 sales declined amid rising costs, but strong IPs and new titles support future growth.036570
Investor presentation - Sales and profits are set to rebound by 2026, driven by legacy IP and new game launches.036570
Investor presentation - Sales rebound and new game launches set the stage for strong growth by 2026.036570
Investor presentation - Strong IPs and global expansion set the stage for a sales rebound by 2026.036570
Investor presentation - FY2026 revenue is projected at KRW 2.0–2.5 trillion, led by legacy IPs and new game launches.036570
Investor presentation - Q2 2026 revenue and operating income soared, driven by PC and Mobile Casual growth and global expansion.036570
Q2 2026