Gamehaus (GMHS) Q4 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q4 2026 earnings summary
8 Sep, 2026Executive summary
Fiscal 2026 marked the last full year under the previous business model, with a strategic transformation toward AI-driven content and a tech-driven platform announced in August and execution beginning this quarter.
The company is shifting focus from user acquisition in mature casual games to maximizing cash flow and profitability, reallocating resources to generative AI opportunities and empowering small and mid-sized developers through a global creator network.
Achieved operational profitability for FY2026, with positive net income and margin.
Direct-to-consumer (DTC) revenue mix increased to 16.2%, improving gross margin and targeted to exceed 20% by year-end 2026.
AI initiatives include a minority investment in an AI game studio, internal AI agent system launch, and enhanced AI-powered ad tools.
Financial highlights
FY2026 revenue was $104.7M, with $94.5M from in-app purchases and $10.2M from advertising; Q4 revenue was $24.3M, down 20.8% YoY.
FY2026 net income was $3.9M (net margin 3.7%); Q4 net income was $0.9M.
FY2026 operating income was $1.4M (operating margin 1.3%); Q4 operating loss was $0.8M (margin -3.1%).
Cash and cash equivalents at year-end were $17.6M, up from $15.2M; total cash and investments were ~$25M.
Outlook and guidance
Q1 FY2027 revenue expected between $20M–$23M, reflecting anticipated gradual decline in legacy portfolio revenue and current market conditions.
Focus remains on improving profitability through DTC growth, cost discipline, and development of new AI-driven products.
Latest events from Gamehaus
- Global mobile game publisher seeks to raise up to $200M amid high PRC regulatory risks and no planned dividends.GMHS
Registration filing - Q3 revenue beat guidance at $26.2M, net income rose, and DTC/AI drove margin gains.GMHS
Q3 2026 - AI-driven platform scales global mobile gaming hits, with $118M FY2025 revenue and growth ahead.GMHS
Company presentation - Net income rose 151% as margin gains offset lower revenue; ARPDAU and DTC share increased.GMHS
Q2 2026 - Global mobile game publisher with declining revenue and user metrics, facing PRC and platform risks.GMHS
Registration Filing - Global mobile game publisher registers 52M+ shares for resale; revenue and users declined, but profits rose.GMHS
Registration Filing - Net income rose 18% YoY to $1.8M on $27.7M revenue, with improved payer metrics and margins.GMHS
Q1 2026 - 9M FY25 revenue was $87.4M, net margin 2.6%, Q4 outlook: $27.5M–$30M revenue.GMHS
Q3 2025 - Revenue and profit declined YoY, but cost controls and new initiatives support future growth.GMHS
Q4 2025