East Side Games Group (EAGR) Q1 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2026 earnings summary
14 May, 2026Executive summary
Q1 2026 focused on profitability, cash preservation, and efficient marketing, with a strategic shift to prioritize Adjusted EBITDA and cash flow over top-line growth.
Significant reduction in user acquisition spend to target more profitable player cohorts and improve capital efficiency.
Adjusted EBITDA reached CAD 1.74 million ($1.7M), down 11.3% year-over-year but up $1.44M sequentially from Q4 2025.
Launched Trailer Park Boys Match, showing strong early retention and monetization.
Strategic reset is yielding positive margin and profitability improvements, positioning for a stronger remainder of 2026.
Financial highlights
Q1 2026 revenue was CAD 12.45 million ($12.5M), down 32% year-over-year due to reduced user acquisition spend.
Adjusted EBITDA margin improved to 14%, a 32% increase year-over-year.
Daily active users decreased to 145,581, with ARPDAU at CAD 0.95 ($0.95), down 3.4% year-over-year.
DAU/MAU stickiness rate increased to 28.1%, up 14.7% year-over-year.
Direct-to-consumer revenue rose to 11% of total, up from 3% quarter-over-quarter.
Outlook and guidance
Targeting elimination of bank debt by end of 2026, with ongoing focus on cash generation and debt repayment.
Two new titles in development, funded by operating cash flow, tracking for late 2026 and early 2027 launches.
Expecting further increases in direct-to-consumer revenue and incremental profit from Google’s revised fee structure in Q2 and beyond.
Anticipates $0.5M in annual profit from reduced platform fees due to Google’s revised service fee program.
Focus remains on maximizing returns from core portfolio and maintaining a disciplined capital markets strategy.
Latest events from East Side Games Group
- 2025 revenue reached $77.6M; 2026 targets improved margins and profitability.EAGR
Q4 202531 Mar 2026 - Q3 saw revenue and profit growth, strong cash, and new launches driving future expansion.EAGR
Q3 20243 Feb 2026 - Q2 revenue reached CAD 20.5 million with robust margins, new launches, and record engagement.EAGR
Q2 20241 Feb 2026 - 2024 revenue hit $83M with 14% margin and new titles set to drive 2025 growth.EAGR
Q4 202424 Dec 2025 - RuPaul's Match Queen led Q2 growth, with new launches set to drive H2 2025 expansion.EAGR
Q2 202523 Nov 2025 - Match titles drove growth and user gains, with profitability expected to return by mid-2026.EAGR
Q3 202517 Nov 2025 - Q1 2025 saw strong core game performance, $18.5M revenue, and new title momentum.EAGR
Q1 20256 Jun 2025