Company presentation
Logotype for Tonies SE

Tonies (TNIE) Company presentation summary

Event summary combining transcript, slides, and related documents.

Logotype for Tonies SE

Company presentation summary

13 May, 2026

Market leadership and platform growth

  • Maintains the largest interactive audio platform for children, active in over 100 countries with more than 12 million Tonieboxes and 165 million Tonies sold as of Q1 2026.

  • Achieved #1 position in preschool toys across the US, DACH, UK, France, and ANZ, with strong brand loyalty and high user engagement averaging 280 minutes weekly playtime.

  • Expanded international revenue share to 66% in 2025, with North America becoming the largest market.

  • Demonstrated highly predictable, subscription-like customer cohorts, with an average of 20 Tonies purchased per Toniebox over 4.5 years.

  • Received multiple awards, including CES 2026 Innovation Award and Red Dot Design Awards for Toniebox 2 and Tonieplay.

Financial performance and profitability

  • FY 2025 revenue reached €630m (+36% cc), with DACH at €214m (+16% cc), NA at €276m (+40% cc), and ROW at €141m (+68% cc).

  • Q1 2026 revenue was €126m (+35% cc), with strong growth across all regions and product categories.

  • Adjusted EBITDA margin improved to 8.6% in 2025, driven by higher contribution margin and favorable product/channel mix.

  • All regions reported positive EBITDA in 2025, with DACH at 24.6%, NA at 9.3%, and ROW at 3.8%.

  • Free cash flow was temporarily negative due to strategic inventory build-up for new product launches.

Product innovation and ecosystem expansion

  • Launched Toniebox 2, a new platform device with interactive play features, full backwards compatibility, and enhanced engagement for ages 1+.

  • Introduced Tonieplay, an audio-based interactive play category, and My First Tonies for younger children, expanding the addressable market.

  • TB2 accounted for ~80% of box sales in Q4 2025, with strong customer adoption and positive reviews.

  • Developed a scalable, tech-driven DTC business model with a growing ecosystem of content, accessories, and digital experiences.

  • Strengthened partnerships with major licensors and retailers, including Disney, Target, Walmart, and Amazon.

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