Logotype for Spin Master Corp

Spin Master (TOY) Q4 2025 earnings summary

Event summary combining transcript, slides, and related documents.

Logotype for Spin Master Corp

Q4 2025 earnings summary

12 May, 2026

Executive summary

  • 2025 was challenging for U.S. toy sales due to tariffs and economic uncertainty, with FY 2025 revenue at $2,112.9M, down 6.6% year-over-year, and a net loss of $148.5M; strategic adjustments and investments in digital games and entertainment have positioned the company for a return to profitable growth in 2026.

  • Digital games saw over 20% growth in revenues and adjusted operating income, driven by investments in core platforms and expanded brand reach; Q4 2025 digital games revenue grew 15.8% to $53.4M.

  • Entertainment focused on expanding PAW Patrol, with new content and a third movie set for 2026; entertainment revenue rose 2.9% in Q4 2025, but operating income declined due to higher amortization and lower PAW Patrol revenue.

  • Supply chain diversification and IT investments were prioritized to address tariffs and enable scalable operations.

  • Over $80 million was returned to shareholders via dividends and share buybacks in 2025.

Financial highlights

  • Toy gross product sales declined 8% in 2025, mainly due to a 12% reduction in retailer inventory levels; FY 2025 toy gross product sales were $2,054.8M, down 7.9%.

  • Operating cash flow reached $308 million despite U.S. headwinds; inventory was reduced by 20% year-over-year.

  • CapEx was $185 million in 2025, including $24 million for IT upgrades and $33 million for a new L.A. office and showroom.

  • Free cash flow for FY 2025 was $123.6M, down from $215.5M in FY 2024; Q4 free cash flow was $128.0M.

  • Net debt (excluding leases) was flat year-over-year; net leverage including leases was one turn; year-end cash and cash equivalents stood at $104.6M.

Outlook and guidance

  • 2026 revenue is guided to be stable to low single-digit growth, with adjusted EBITDA expected to grow mid to high single digits.

  • Entertainment growth will be driven by the PAW Patrol movie, while digital games expect modest growth after a strong 2025.

  • Toy revenue is expected to be split 30/70 between H1 and H2, with Q1 facing a significant year-over-year decline due to prior year order shifts.

  • Gross margin in Q1 2026 will decline year-over-year due to increased entertainment amortization; full-year depreciation and amortization expected at $160 million.

  • CapEx for 2026 is projected at $150 million, with $25 million for enterprise software upgrades and the majority of entertainment spend on PAW Patrol.

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