NHN (181710) Q4 2024 earnings summary
Event summary combining transcript, slides, and related documents.
Q4 2024 earnings summary
15 Jul, 2026Executive summary
FY2024 revenue reached KRW 2,456.1 billion, up 8.2% YoY; Q4 revenue was KRW 643.9 billion, up 7.6% YoY and 5.8% QoQ.
Q4 operating profit was KRW 25 billion, returning to profitability; full-year operating loss was KRW 32.6 billion, but excluding one-off TMON-WeMakePrice costs, operating profit hit a record KRW 108.1 billion, up 94% YoY.
Net income for FY2024 was KRW 3.0 billion, but Q4 saw a net loss of KRW 74.8 billion due to significant impairment losses.
14 subsidiaries were eliminated in 2024 as part of business efficiency initiatives.
Financial highlights
Game revenue in Q4 was KRW 119 billion, up 6.5% YoY and 5.7% QoQ; full-year games revenue was KRW 459.8 billion, up 3.0% YoY.
Payment and advertisement revenue for FY2024 was KRW 1,183.7 billion, up 11.1% YoY; Q4 revenue was KRW 307 billion, up 4.8% YoY and 4.9% QoQ.
Tech revenue (including cloud) for FY2024 was KRW 414.3 billion, up 12.6% YoY; Q4 revenue was KRW 118.5 billion, up 50.2% YoY and 15.4% QoQ.
Commerce revenue for FY2024 was KRW 243.3 billion, up 2.9% YoY; Q4 revenue was KRW 61.2 billion.
Operating expenses for FY2024 were KRW 2,488.7 billion, up 12.4% YoY; Q4 expenses were KRW 618.9 billion, up 2.1% YoY, down 14.2% QoQ.
Outlook and guidance
New games in 2025 are targeted to contribute at least 25% revenue growth.
Continued focus on cloud and AI business expansion, especially in the public sector.
Cloud business expects higher profitability in 2025 despite potential top-line impact from notification service decline; Techorus (Japan) targets higher growth than 2024's 14% YoY increase.
Plans to fold about 12 more subsidiaries in 2025, mainly in commerce.
New game launches planned for 2025 and 2026, including next-gen social casino and RPG titles.
Latest events from NHN
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