Jumpgate (GATE) Q1 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2026 earnings summary
13 May, 2026Executive summary
Q1 2026 saw a strong turnaround with improved profitability, driven by the successful launch of Star Trek: Voyager – Across the Unknown, which sold over 100,000 units in four days and topped Steam’s premium charts.
Net turnover for Q1 2026 was 9.8 MSEK, a 29% decrease year-over-year, mainly due to a project at Nukklear not yet replaced.
EBIT improved to 0.4 MSEK from -5.6 MSEK year-over-year, driven by cost reductions and initial sales of the Star Trek game.
Loss after financial items narrowed to -1.5 MSEK, an improvement of 4.4 MSEK year-over-year, though impacted by interest expenses and FX effects.
The company secured significant new project financing, including SEK 19 million for a new game with Trophy Games, strengthening the project pipeline and limiting financial risk.
Financial highlights
Net turnover for Q1 2026 was 9,755 TSEK, down from 13,648 TSEK in Q1 2025.
EBIT improved to 356 TSEK from -5,612 TSEK year-over-year.
Net profit/loss for the period was -1.7 MSEK, a significant improvement from -7.0 MSEK in Q1 2025.
Cash flow deteriorated by 1.0 MSEK, mainly from increased investments in capitalized development.
Cash equivalents at period end were 3,214 TSEK.
Outlook and guidance
Aggregated game revenue for Sacred 2, Ed & Edda, and Star Trek: Voyager is now estimated at the higher end of the 14–51 MSEK range for the first 12 months post-release, with most revenue from Star Trek.
Ongoing content support and DLCs for Star Trek: Voyager are expected to generate long-tail revenues.
Revenues are expected to catch up in Q2 as Star Trek's revenue share improves after publisher recoupment.
Latest events from Jumpgate
- Strong game launches and cost cuts drive optimism despite lower 2025 revenue and losses.GATE
Q4 202526 Feb 2026 - Revenue and profit dropped, but financing and new releases support a recovery outlook.GATE
Q3 202520 Nov 2025 - Cost cuts improved results; H2 2025 launches and funding boost outlook.GATE
Q2 202529 Aug 2025 - Q3 saw positive EBIT, net profit, and strong growth prospects for 2025.GATE
Q3 202413 Jun 2025 - Q2 2024 saw 145% revenue growth, positive EBIT, and major debt reduction.GATE
Q2 202413 Jun 2025 - EBIT loss narrowed and cost savings set the stage for major H2 2025 game launches.GATE
Q1 20256 Jun 2025 - Jumpgate's 2024 turnaround features higher revenue, lower losses, and a focus on 2025 growth.GATE
Q4 20245 Jun 2025