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Gaming Realms (GMR) H2 2025 earnings summary

Event summary combining transcript, slides, and related documents.

Logotype for Gaming Realms plc

H2 2025 earnings summary

30 Mar, 2026

Executive summary

  • Achieved record annual results for 2025 with 10% revenue growth to £31.4m and 15% increase in Adjusted EBITDA to £15.0m year-over-year.

  • Expanded into new regulated markets, launched 12 new proprietary games, and added 40 new operator partners globally.

  • North America accounted for 63% of content licensing revenue, with significant growth in the U.S. and launches in Brazil, South Africa, and Canada.

  • Maintained a debt-free balance sheet, ending the year with £17.8m in cash and executing a £6.0m share buyback programme.

Financial highlights

  • Revenue rose 10% to £31.4m (2024: £28.5m); licensing revenue up 13% to £27.6m.

  • Adjusted EBITDA increased 15% to £15.0m (2024: £13.1m), with margin improving to 48% (2024: 46%).

  • Profit before tax grew 5% to £8.8m (2024: £8.3m).

  • Operating cash inflow of £14.7m (2024: £11.6m); cash balance increased by £4.3m to £17.8m.

  • Brand licensing revenue surged 349% to £3.0m due to major brand deals.

Outlook and guidance

  • Plans further international expansion in 2026, including launches in Peru, Maine (USA), and Alberta (Canada).

  • Continued investment in proprietary content, platform development, and third-party distribution.

  • Board remains confident in strategy and expects continued growth and innovation.

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