Corsair Gaming (CRSR) Q1 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2026 earnings summary
8 May, 2026Executive summary
Achieved record first quarter gross margin of 32.7% and strong profit growth, with net income up $23.4 million year-over-year and adjusted EBITDA rising 58%, exceeding guidance.
Revenue reached $354.5 million, above guidance midpoint, driven by 10% growth in Gamer and Creator Peripherals, partially offset by a 10% decline in Gaming Components and Systems due to industry-wide semiconductor constraints.
Cash and restricted cash increased to $119.7 million, with $29.7 million generated from operations, supporting investment and capital returns.
Repurchased $5 million in shares under a $50 million buyback program, reducing net debt to near zero.
Maintained market leadership in gaming components, peripherals, and performance PC ecosystem, with products sold in over 70 countries.
Financial highlights
Q1 2026 revenue was $354.5 million, down 4% year-over-year; gross profit rose 13% to $116.0 million, and gross margin reached a record 32.7%.
Adjusted EBITDA grew 58% year-over-year to $35.8 million (10.1% of revenue), with GAAP EPS at $0.11 and non-GAAP EPS at $0.27, up from a loss in the prior year.
Operating income improved to $13.8 million from a loss of $2.3 million in Q1 2025.
SG&A expenses decreased by 2.3% to $85.0 million, and product development expenses decreased by 2.2% to $17.2 million.
Interest expense fell by 36.8% due to lower debt and interest rates.
Outlook and guidance
Q2 2026 net revenue expected between $295 million and $320 million; adjusted EBITDA between $12.5 million and $15.5 million; non-GAAP EPS between $0.05 and $0.07.
Q2 revenue expected to decline ~4% year-over-year at midpoint, with low-teens growth in Peripherals, offset by cautious outlook for Components and Systems.
Full-year 2026 guidance: net revenue of $1.33–$1.47 billion, adjusted EBITDA of $100–$115 million, non-GAAP EPS of $0.58–$0.74; guidance reaffirmed despite macro uncertainty.
Management expects mid-cycle demand conditions in 2026, with hardware refreshes and major software titles anticipated for late 2026 and 2027.
Ongoing macroeconomic and geopolitical uncertainties, including tariffs and supply chain constraints, may impact future results.
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